JaxG Studio Director
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I specialize in Graphic Design, Web Design, and Immersive Technology Education, with in-depth expertise in Virtual Reality (VR), Augmented Reality (AR), and Unity 3D development. My teaching integrates visual design principles, interaction design, and real-time 3D workflows, enabling students to build meaningful and functional digital experiences.

Learners are guided through UI/UX design, responsive web interfaces, 2D–3D asset integration, and interactive application development using Unity. I emphasize practical implementation, covering concepts such as scene design, lighting, materials, user interaction, performance optimization, and deployment basics for immersive platforms.

My instruction focuses on conceptual clarity, structured learning paths, and project-based outcomes, helping students develop problem-solving skills applicable to games, simulations, virtual walkthroughs, educational XR content, and interactive web experiences. The approach balances design aesthetics with technical execution, preparing learners for real-world creative and development challenges.

This profile is suitable for students seeking skills in modern design, web technologies, and next-generation immersive environments, from foundational understanding to applied project development.

Subjects

  • Website design and development Beginner-Expert

  • Math Beginner-Expert

  • WordPress Beginner-Expert

  • Excel Beginner-Expert

  • JavaScript Beginner-Expert

  • Game design Beginner-Expert

  • Virtual Reality Beginner-Expert

  • Unity3d gaming Beginner-Expert

  • Graphic Design Beginner-Expert

  • UI and UX Beginner-Expert

  • Game Development Beginner-Expert

  • AR (Augmented reality) Beginner-Expert

  • HTML & CSS Beginner-Expert

  • Spoken and communicative skills Beginner-Intermediate

  • 3D Blender Beginner-Intermediate

  • Conversational Tamil Beginner-Expert


Experience

  • Technical Lead (Aug, 2015May, 2019) at KvCourses
    The role involves delivering structured training focused on skill development and conceptual understanding.
    Professional conduct, discipline, and learner safety will be maintained at all times.
    All institutional guidelines, ethical standards, and confidentiality requirements will be strictly followed.
    Fair evaluation, constructive feedback, and continuous improvement in training practices will be ensured.

Education

  • MCA (May, 2007Jun, 2010) from Madras Christian College, Chennai

Fee details

    8003,000/hour (US$8.4231.58/hour)

    Fees may vary depending on the learner’s background, goals, and project requirements.


Courses offered

  • Virtual Reality

    • US$700
    • Duration: 30 Hours
    • Delivery mode: Online
    • Group size: 4
    • Instruction language: English
    • Certificate provided: Yes
    Virtual Reality Development using Unity & Meta Devices
    This course provides a practical, hands-on introduction to building Virtual Reality applications using Unity and Meta (Quest) devices. Learners will understand the complete VR development workflow — from environment setup to creating interactive, immersive experiences.
    Topics covered include VR fundamentals, Unity XR setup, Meta Quest integration, scene creation, interaction systems, hand tracking, controller input, UI in VR, locomotion methods, optimization techniques, and real-device deployment. Students will build working VR scenes and mini-projects to understand real production pipelines.
    The course is designed for beginners to intermediate learners who want to enter VR development, as well as developers who want to extend their Unity skills into immersive technologies. Guidance is step-by-step, project-oriented, and aligned with current industry practices in AR/VR development.

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