Amar Nikam 3d artist
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Learning creative and technical skills can feel overwhelming without the right guidance. My goal as a tutor is to make complex topics clear, practical, and easy to understand, while helping students build confidence through hands-on learning.

I am a 3D Artist, Graphics Designer, and Motion Designer with 12+ years of professional experience, working across games, e-learning, animation, and visual content. My teaching approach focuses on tool-based training, where students learn by actively working with real production workflows rather than passively watching tutorials.

My teaching style is patient, structured, and step-by-step. Each lesson is built around practical exercises and real examples, helping students understand both the creative and technical sides of the process. I adapt sessions to suit beginners as well as intermediate learners who want to improve quality, workflow, and confidence.

I help students develop skills in:

3D modeling and asset creation

Graphics design fundamentals and layout principles

Clean topology and efficient workflows

UV unwrapping and realistic texturing

Game-ready and production-ready assets

Environment and prop design

Motion graphics and visual storytelling

I create a supportive and comfortable learning environment where students are encouraged to ask questions and learn at their own pace. My focus is on building strong fundamentals, industry-relevant workflows, and long-term creative confidence.

If you are looking for a tutor who provides hands-on, tool-based training in 3D and graphics with clear explanations and real-world insight, I would be happy to guide you through your learning journey.

Subjects

  • Adobe Photoshop Beginner-Expert

  • 3D Animation Beginner-Expert

  • Adobe After Effects Beginner-Expert

  • Adobe Illustrator Beginner-Expert

  • 3D Blender Beginner-Expert


Experience

  • 3D Artist Tuto (Jul, 2009Jun, 2011) at 3+ years Digital Asia School of Animation, Pune, India
    Deliver structured and engaging lessons in 3D Modeling and Digital Art using industry-standard tools.

    Teach core concepts including high-poly and low-poly modeling, UV unwrapping, texturing, and PBR workflows.

    Guide students from concept to final 3D asset, ensuring correct topology and optimization.

    Provide hands-on training in real-time game assets and environment creation.

    Support learners with practical exercises, assignments, and project-based learning.

    Review student work and give clear, constructive feedback for improvement.

    Adapt teaching methods to suit beginner to intermediate skill levels.

    Maintain professional communication and a positive learning environment in online sessions.

Education

  • Advance Diploma in Film and Animation (Jun, 2007Mar, 2010) from Digital Asia School of Animation, Pune, India

Fee details

    4502,500/hour (US$4.7426.31/hour)

    Basic: ₹350 – ₹900 per hour

    Intermediate: ₹1,000 – ₹1,300 per hour

    Advanced: ₹1,400 – ₹1,800 per hour

    Specialization: ₹1,800 – ₹2,500 per hour


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